T - Technology oriented: Technology is everywhere--entwined in almost every part of our culture. It affects how we live, work, play, and most importantly learn. Integrating technology into the classroom is an effective way to connect with students and it also helps students stay engaged.
R - Real World Outlook: educators design and implement programs that meet the required standards while providing students with real-world activities that reach beyond the walls of the classroom. By doing so, students are able to see that whatever they learnt in class has practical applications in the real world and is not just information that must be stored in their brain.
U - Unique Pedagogies: Education is the act of learning things around us. It should be easy, understandable. It should deal with problems and make balance in every aspect.
E - Experiential learning: Experiential learning is educating through first-hand experience. Skills, knowledge, and experience are acquired outside of the traditional academic classroom setting, and may include internships, studies abroad, field trips, field research, and service projects.